Hobby is $0 — sign up and deploy within the caps below. No card, no trial clock. Need more? Pro is custom: tell us what you need.
For solo devs and small projects.
$0
no credit card
Caps (per Hobby account)
Personal + team workspaces count toward this.
One agent ≈ one host you deploy to.
Apps you configure (repo + commands) on one agent / host.
Owner + teammates & pending invites per team workspace.
For teams that need more room.
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not listed
Pricing and limits aren't disclosed yet. Pro is built around what you need — hosts, apps, and team size.
For this plan, drop your requirements — type them to anuragsrivastav0027@gmail.com.
Same product as everyone else — with hard caps and a few things we simply do not run yet. No fake features behind a lock.
Size
At most 2 workspaces you own, 1 agents per workspace, 3 apps per agent, and 3 team members. Hitting a cap blocks create — it does not queue or silently upgrade.
Hosts and OS
You bring the machine. Fleet deploys code (clone → install → build → start). Packages, Docker, Postgres, firewalls, disk, and patches stay yours. Hobby does not provision VMs or managed databases.
Process Watcher & Auto-Healing
Process Watcher and crash recovery are enabled by default for all workspaces during the v1 Beta. The agent continuously monitors child PIDs and performs automated healing on unexpected exits.
Uptime
No SLA. Agents must stay online for deploys and heartbeats. If the agent is down, Fleet cannot start or stop processes on that host.
Personal workspaces
Personal = solo. No invites, no Members page. Team workspaces get invites and roles, and still count against the same Hobby caps.
Disk & Worktree Management
Each deploy checks out an isolated worktree on the host. Automatic background GC prunes stale worktrees safely based on configurable intervals.
A workspace is an org. Hobby allows a small number of owned workspaces — types differ.
Think laptop-of-one. Shared work → create a Team workspace instead.
This is where teammates share agents and deploys — not personal.